ECHOPLAYROOM OFFICIAL BLOG
Notes from the Playroom
We keep the experiments, failures, and discoveries behind every playable build.LATEST LOG
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KO·3 min read
가끔은 도파민 안터지는 게임도 있을수 있잖아
딱히 도파민을 뿜어내진 않지만 그럭 저럭 어릴적을 회상하며 잠시 놀아 볼 수 있는 공간이 되었다.Read post→
KO·2 min read
I Wanted to Build the Softest, Brightest Game I Could
How a tiny color study with a few flowers and trees grew into Honey Dream, a pastel idle beekeeping game.Read post→
KO·11 min read
20 Days of Building Games After a Hackathon Rejection — Part 2
The second half of a 20-day build log, from asset tooling and story experiments to the final hackathon crunch.Read post→
KO·28 min read